• SDSE: Simple Drum Sounds Exporter

    From VST to WAV, DSND and DKIT in one click Read More
  • DrumIt Manager: more tools for your 2Box DrumIt Five and DrumIt Three

    2box kit editor, manage your .dkit files, tune your .dsnd files Read More
  • Closemul: emulator frontend helper

    Add features to any emulator or program Read More
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Here's a great trick that was found by Matt Lee:
You can enjoy the same memory saving benefits as the Max Tune Up feature from the 2box DrumIt on the Alesis Strike!
The new SDSE version allows to use the Max Tune Up option with the Strike profile. It saves a lot of space for a small loss in sound quality. You can try different values to find what you prefer, increasing max tune will lower the sound quality and save more space.

  1. in the new version of SDSE, set Options > Convert > Max tune up to 5
  2. export some instruments with SDSE and copy them to your Strike SD card
  3. open the Strike Editor and create your new instruments, making sure to set the 'SEMI' parameter negative to match your max tune setting (for max tune up 5 in SDSE, set SEMI to -5 in the Strike Editor)
Big thanks to Daniel from www.ddrum.ch for reporting issues with loops. Check out 2B40 if you're looking to easily make music with loops!

SDSE 2.9.9

  • support for GetGood Drums One Kit Wonder Aggressive Rock, One Kit Wonder Metal and One Kit Wonder Modern Fusion (with default Invasion mapping)
  • support for Wavesfactory Legacy Drums (in Legacy Drums settings select: Mapping_Brush_GM, Mapping_ClassicRock_GM, Mapping_TeaTowel_GM)
  • Convert, Sort in folders: more choice for subfolder \preset, \lib, \VST
  • SSD5.5: support for SSD5.5 v1.2.4 when UI scale is set higher than 100% in the SSD5 settings.
  • SSD5.5: export tom rims
  • SSD4: export HiHat foot splash for David Bendeth, Blackbird, Chris Lord-Alge and Terry Date.
  • SSD4: export tom rims for Chris Lord-Alge.
  • 2box loops: fixed issue when batch converting from .wav to loop .dsnd
  • Convert, 2box: it is now possible to batch convert more than 127 single zone .wav to .dsnd at a time.
  • Convert, Alesis Strike: the Max tune up can now be used with the Strike profile, to save a lot of memory on the Strike.
    This trick was found by Matt Lee: export with a tune up of 5 and set SEMI to -5 when creating the instrument with the Strike Editor.
  • fix to export from Perfect Drums (drums and kits only, sampler is not supported)
  • SD3: better fix to export from SD3 when the sound library contains many presets, or on small screen resolutions (tested on as low as 1024x768)
  • SD3: fix to export crash bell when cymbal is loaded in a preset using several SDX or EZX.
  • VSDSX: support for VSDSX 2.0.2
  • support for REAPER 6.32

DrumIt Manager
  • DKit Manager Multi-edit mode: it is now possible to change Kit settings for several kits at once even when they don't have any pads set to the same dsnd.
  • DSound Manager Create, Tune: more fixes when creating, tuning and playing Loop .dsnd
  • DSound Manager Create: the Loop check box is replaced by a "Loop" type in the drop down menu to select the type of dsnd to create.
  • DSound Manager Extract: the "restore Pitch" option can now be used to restore the original length of loop samples.
  • DKit Manager, DSound Manager: loops are now played at their original speed (they could play a bit too fast in the 2box Editor and DSoundTool)
SDSE 2.9.8
  • support for more free VSTi from Alan Vista: Clavestinas, Clog Boxes, Cymbalistic, Hand Crash and Thai Gongs.
  • BFD3: support for BFD3 from inMusic/bfddrums.com
  • BFD3: support for the Crush expansion.
  • BFD3: support for the rim click articulation for the first five toms (high, mid2, mid, floor 2, floor), set Tom Rim to Rimonly in Options > Zones.
  • 2box Kit: when creating a .dkit file the Decay is now set to 10 by default instead of infinite to help reduce latency.
  • 2box: fixed batch converting .wav samples to Loop .dsnd (when copying .wav samples in "SDSE Sounds", clicking Convert and checking "Convert all to Loop")
  • 2box: disable .wav dithering when Max Tune Up is used or when converting from already split samples.
  • SD3: fixed issue that prevented exporting from SD3 v3.2.4 when too many presets were installed.
  • SD3: the Ruff articulation can now be exported (enable "Ruff" for the snare in SD3 and set Snare Rim or Snare articulations to "Drag" in the SDSE Options)
  • GetGood Drums Invasion: added Ruff as second zone of the alternate snare, fixed China L mapping and exporting Bell L, Bell R.
  • Kontakt: fix to allow exporting from unsupported sound libraries that use multiple instruments instead of a single instrument (like Core Kit from vi-elements)
  • fixed setting sort folder option to "instr".
  • fixed possible issue after checking REAPER.
  • fixed support for the older version of VSDSX 1.0
  • support for REAPER 6.28

DrumIt Manager
  • DSound Manager: fixed Loop option.
  • DSound Manager: disable .wav dithering when Max Tune Up is used or when Maximize is not used.

You can now change the order of layers in dsnd instruments.
This version also adds a menu to edit zones, an easy way to add a tight level to a new or existing hihat dsnd and accessibility improvements when using NVDA.

The idea to duplicate a closed hihat level as a tight level with a different pitch to get two closed levels was originally from the one and only Jman, and Anders suggested it again recently.

Thanks to tsss27 and ANGR77 for testing!

DSound Manager Zone menu
You can right-click on buttons to open a zone menu:
- Duplicate, to be able to edit the new zone before saving. You can duplicate a single percussion zone and adjust its pitch to get an alternate sound on the rim.
- Duplicate (virtual), to save space. You can adjust how a HiHat will play by adding more levels without increasing the file size or changing the HiHat calibration.
- Duplicate Closed as Tight. to create Tight zones from Closed zones in one step.

- Velocity switch from zone 2 to zone 3, to convert a three zones dsnd to a two zones dsnd that turns from a zone to another for the high velocities.
- Velocity switch from zone 3 to zone 2.
The switch percentage is 85% and can be adjusted on the Create page if needed (it uses the last switch setting when selecting Velocity Switch)

- Import (add) to add it as a new zone.
- Import (add foot splash), only for hihats.
- Import (replace) to replace the selected zone.
With Import (add) the zone is added in the same way as with Duplicate, to the available position or to the next position for a HiHat.
The pitch of the imported zone is adjusted to sound the same as in the imported dsnd in case it has a different max tune.

Sort options, can be used to fix or improve layer order. It can also be useful after importing zones from another dsnd to get the same velocity curve for all zones.
- Sort by loudness: sort zone layers by loudness.
- Sort by volume: sort by peak volume.
- Sort by loudness (all): sort all zones by loudness.
- Sort by volume (all): sort all zones by peak volume.

Edit name: type a new name for the selected zone. Zone names are only used for display, they are not used by the module.
Reset names: set all zones to default names based on the type of .dsnd, like Head/Rim for a snare or Bell/Bow/Edge for a cymbal.

DSound Manager, adjust the order of layers
Click on the layer information button on the right of the Edit page to open the detailed layer view for a zone.
Change the order of the layers with drag and drop or with Ctrl+Up or Ctrl+Down.

  • DSound Manager Create: option to add Tight level using the Closed level duplicated with a higher pitch.
  • DSound Manager Edit Zone menu: right-click or press the Apps key on zone buttons to open a zone menu:
        Duplicate: can be used to add more open levels to a HiHat to adjust how it plays, to add a tight level or to add alternate zones with a different pitch.
        Velocity switch: merge the second and third zones to convert a 3 zones dsnd to a 2 zones dsnd that turns from a zone to another for the high velocities.
        Import: import a zone from another dsnd, add as a new zone or replace the selected zone.
        Sort: sort zone by peak volume or loudness, can be used to fix or improve layer order.
        Sort (all): sort all zones by peak volume or loudness, useful after importing zones from another dsnd to get the same velocity curve for all zones.
        Edit zone names: rename zones to your liking (zone names are only used for display, they are not used by the module).
        Reset zone names: set all zone names to default values (Head/Rim, Bell/Bow/Edge).
  • DSound Manager Edit: use drag and drop or press Ctrl+Up or Ctrl+Down to move the current layer or selected layers in the list,
    useful to fix the order when some layers feel too loud or too quiet.
  • DSound Manager Edit: added tooltip to show which layer is played when clicking on the Zone buttons (low to high velocities from left to right)
  • DSound Manager Edit: allow saving changes to a duplicate zone,
    useful when creating a dsnd from the same samples with different filenames and adjusting the duplicate zone separately.
  • DSound Manager Edit: fixed wrong zone information when saving some 3 zone snares.
  • DSound Manager Create: fixed Maximize when converting from individual .wav files not sorted from loud to quiet.
  • DSound Manager Tune: saving a dsnd that contains virtual zones won't increase the file size (they will remain as virtual zones)
  • DSound Manager Extract: fixed issue with some dsnd files when extracting the last layer of a 128 layers zone.
  • DKit Manager Kit: fix to play the same zone as the module when assigning a 3 zone snare dsnd to a tom pad.
  • DKit Manager Kit: fix to save correct Sound setting (dsnd zone selection for a pad) when using NVDA or JAWS.
  • DKit Manager, DSound Manager: allow freely editing up-down settings.
  • DKit Manager, DSound Manager: fixed slowness when changing some settings when using NVDA.