• SDSE: Simple Drum Sounds Exporter

    From VST to WAV, DSND and DKIT in one click Read More
  • DrumIt Manager: more tools for your 2Box DrumIt Five and DrumIt Three

    2box kit editor, manage your .dkit files, tune your .dsnd files Read More
  • Closemul: emulator frontend helper

    Add features to any emulator or program Read More
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  • 3
  • support for Ugritone KVLT Drums II (with default mapping and minimized window)
  • support for GetGood Drums One Kit Wonder Classic Rock (with the default Invasion mapping)
  • Superior Drummer 3: support for the Fields of Rock SDX (Dry, Live, Percussion, Stone)
  • Superior Drummer 3 / EZdrummer 2: support for the Electronic Edge and In The Pocket EZX expansions.
  • GetGood Drums: fixed issue with the hihat when using some SDSE options
  • support for Superior Drummer 3 v3.2.5 and v3.2.6
  • support for REAPER 6.40

Here's a great trick that was found by Matt Lee:
You can enjoy the same memory saving benefits as the Max Tune Up feature from the 2box DrumIt on the Alesis Strike!
The new SDSE version allows to use the Max Tune Up option with the Strike profile. It saves a lot of space for a small loss in sound quality. You can try different values to find what you prefer, increasing max tune will lower the sound quality and save more space.

  1. in the new version of SDSE, set Options > Convert > Max tune up to 5
  2. export some instruments with SDSE and copy them to your Strike SD card
  3. open the Strike Editor and create your new instruments, making sure to set the 'SEMI' parameter negative to match your max tune setting (for max tune up 5 in SDSE, set SEMI to -5 in the Strike Editor)
Big thanks to Daniel from www.ddrum.ch for reporting issues with loops. Check out 2B40 if you're looking to easily make music with loops!

SDSE 2.9.9

  • support for GetGood Drums One Kit Wonder Aggressive Rock, One Kit Wonder Metal and One Kit Wonder Modern Fusion (with default Invasion mapping)
  • support for Wavesfactory Legacy Drums (in Legacy Drums settings select: Mapping_Brush_GM, Mapping_ClassicRock_GM, Mapping_TeaTowel_GM)
  • Convert, Sort in folders: more choice for subfolder \preset, \lib, \VST
  • SSD5.5: support for SSD5.5 v1.2.4 when UI scale is set higher than 100% in the SSD5 settings.
  • SSD5.5: export tom rims
  • SSD4: export HiHat foot splash for David Bendeth, Blackbird, Chris Lord-Alge and Terry Date.
  • SSD4: export tom rims for Chris Lord-Alge.
  • 2box loops: fixed issue when batch converting from .wav to loop .dsnd
  • Convert, 2box: it is now possible to batch convert more than 127 single zone .wav to .dsnd at a time.
  • Convert, Alesis Strike: the Max tune up can now be used with the Strike profile, to save a lot of memory on the Strike.
    This trick was found by Matt Lee: export with a tune up of 5 and set SEMI to -5 when creating the instrument with the Strike Editor.
  • fix to export from Perfect Drums (drums and kits only, sampler is not supported)
  • SD3: better fix to export from SD3 when the sound library contains many presets, or on small screen resolutions (tested on as low as 1024x768)
  • SD3: fix to export crash bell when cymbal is loaded in a preset using several SDX or EZX.
  • VSDSX: support for VSDSX 2.0.2
  • support for REAPER 6.32

DrumIt Manager
  • DKit Manager Multi-edit mode: it is now possible to change Kit settings for several kits at once even when they don't have any pads set to the same dsnd.
  • DSound Manager Create, Tune: more fixes when creating, tuning and playing Loop .dsnd
  • DSound Manager Create: the Loop check box is replaced by a "Loop" type in the drop down menu to select the type of dsnd to create.
  • DSound Manager Extract: the "restore Pitch" option can now be used to restore the original length of loop samples.
  • DKit Manager, DSound Manager: loops are now played at their original speed (they could play a bit too fast in the 2box Editor and DSoundTool)
SDSE 2.9.8
  • support for more free VSTi from Alan Vista: Clavestinas, Clog Boxes, Cymbalistic, Hand Crash and Thai Gongs.
  • BFD3: support for BFD3 from inMusic/bfddrums.com
  • BFD3: support for the Crush expansion.
  • BFD3: support for the rim click articulation for the first five toms (high, mid2, mid, floor 2, floor), set Tom Rim to Rimonly in Options > Zones.
  • 2box Kit: when creating a .dkit file the Decay is now set to 10 by default instead of infinite to help reduce latency.
  • 2box: fixed batch converting .wav samples to Loop .dsnd (when copying .wav samples in "SDSE Sounds", clicking Convert and checking "Convert all to Loop")
  • 2box: disable .wav dithering when Max Tune Up is used or when converting from already split samples.
  • SD3: fixed issue that prevented exporting from SD3 v3.2.4 when too many presets were installed.
  • SD3: the Ruff articulation can now be exported (enable "Ruff" for the snare in SD3 and set Snare Rim or Snare articulations to "Drag" in the SDSE Options)
  • GetGood Drums Invasion: added Ruff as second zone of the alternate snare, fixed China L mapping and exporting Bell L, Bell R.
  • Kontakt: fix to allow exporting from unsupported sound libraries that use multiple instruments instead of a single instrument (like Core Kit from vi-elements)
  • fixed setting sort folder option to "instr".
  • fixed possible issue after checking REAPER.
  • fixed support for the older version of VSDSX 1.0
  • support for REAPER 6.28

DrumIt Manager
  • DSound Manager: fixed Loop option.
  • DSound Manager: disable .wav dithering when Max Tune Up is used or when Maximize is not used.